
Locomoco Space, Simplify
Browsing Navigation Patterns
Design
UX
Indigo Design Award
C2A Design Award
Challenges
Why isn’t there a platform that bridges learning with practical experience for aspiring early-career creatives?
My Vision
In an era where society is drawn to flashy end results and superficial achievements, I started Locomoco with a vision to create a safe space where designers and developers can explore ideas, grow their skills, and build meaningful connections.
"How might we design a simple starting point to help users move beyond mindless scrolling and easily discover content through shared values and common goals?"
INTRODUCING LOCOMOCO SPACE
The space is the heart of the Locomoco. It moves away from traditional portfolio-driven browsing metrics and introduces a simplified discovery experience with an organized Bento layout.
FINAL DESIGN
Users enter the platform with specific goals. To design an effective landing page, it’s essential to understand the key actions that drive users to the platform. Through research, I identified three most common daily activities:
Explore
Relevant projects and partners in an intuitive way
Access
All spaces with smooth navigation patterns
Sync
With existing contacts and engage with ease
Intuitive Way to Explore Relevant Projects and Seek Partners
USER SCENARIO
Users need an easy and efficient way to find and connect with projects and individuals that align with their interests.
SOLUTION
Users simply describe what they are looking for, and our Moco AI Engine will provide personalized project and profile recommendations.
Smooth Navigation Between Spaces
USER SCENARIO
Users need to access resources efficiently without disrupting their original flow within the platform.
SOLUTION
The tab-based navigation system allows users to switch seamlessly between pages without losing context or progress, ensuring they can access resources whenever needed.
To Identify user needs
and motivations
User Research
24
User
Surveys
6
SME Interviews
Surveys and Interviews
To guide the initial design direction of the platform, I conducted 24 surveys and 6 key SME interviews targeting:
Emerging designers
Early career developers
Senior creative professionals.
Approach
While the dashboard is just one of the features within the broader system for the platform, it draws upon these key findings from the research to address user needs effectively and streamline the collaborative experience. And here is what we found.
INSIGHT 01
Motivation driven by learning goals and interests
Users are driven by hands-on projects that help them develop new skills. However, many struggle to find projects that can match their learning goals and personal interests.

User’s Challenge
Fear of public judgment discourages sharing early ideas or experiments.
Users often feel pressured to present polished work, limiting opportunities for open collaboration.

Platform’s Issue
Low-visibility projects struggle to gain traction and thus remain unseen.
Algorithms promote already popular content making it difficult for new ideas to surface.
Unfortunate Reality
Relevant projects are buried and hard to find. Thus users miss opportunities that maybe aligned with their learning goals.
INSIGHT 02
Social Media -> Tool
Many users feel overwhelmed by the inefficiency of existing platforms like Behance, Dribbble, or LinkedIn for their social media-like experiences.
These platforms often lead users down a distracting path when browsing endlessly. Users are looking for practical tools for project discovery.
INSIGHT 03
Strong Desire for Collaboration
Users expressed a strong need for collaborative projects. Additionally, Subject Matter Experts (SMEs) emphasized that more collaboration opportunities would significantly enhance their professional growth in the early years.
However, both groups currently lack the necessary connections to collaborate effectively.
"Finding the right resources to start a project is challenging if you don't have much experience. Passion projects are hard to manage because there is no one to keep you accountable if you're working on your own."
Guan.A - Early Career Developer
To Understand Users
Secondary Research
Personas
Through a combination of survey data, secondary research, and exploratory interviews with 8 participants — designers and developers across various roles and career stages — it became clear that users share common motivations and needs. Despite their diverse backgrounds, their feedback highlighted overlapping ways they would engage with the platform.
Skill Seeker
Needs Practical Experience

“I’m seeking projects where I can apply what I’ve learned”
Idea Champion
Needs Partners and Platform

“I have this great concept, but I need help from someone with skills.”
Portfolio Builder
Needs Meaningful Project

“I need real-world projects to showcase my skills and attract potential employers.
Networker
Needs Professional Connection

“I want to connect with others in the community who share the same value.”
KEY FEATURES
Content Blocks
Easy to engage, Hard to miss out


Project
Profile
Resources
Side Navigation
Navigate between spaces without friction
Content Search
Quickly filter and search for curated content
Become A Owner
Publish your own projects
DESIGN PROCESS
Product Design
Interaction Design
Design Systems
0→1 Design
Systems Thinking
September 3rd, 2025








